augmented reality for kids to include nature in their gaming
Product design according to the motto 'Change through activity' 4th semester - Spring 2009
Within this project I focused on health and the nature understanding of kids and how the use of computer games influences that.
Why computing and health is an interesting intersection?
Parts and their functionalities
The Design was build to fit on kids from the age of 6 - 10.
Through minimal adjustments the look can be changed to a more hero like character.